It takes the base concept and makes it so much more, with platforming, climbing and multiple layers of vertical depth that make for some very satisfying exploration and secret-hunting. Turok “borrows lovingly” from Doom, but it is no clone, as some have suggested. You’re never satisfied playing Turok – there is always the promise of something even cooler around the next corner, and I loved that. That includes finding pieces of the mysterious Chronoscepter, a powerful weapon whose pieces you find scattered here and there in the game’s levels. And you get these fairly regularly, so although you start the game as a weak knife-wielder, after not too long you find yourself in possession of some pretty awesome shotguns, gatling guns, grenades and other, even crazier weaponry. Turok: Remastered plays to all the worst addictive aspects of the FPS genre, keeping you running for that carrot on the stick, and fiending for the rush of a new upgrade. After only a few minutes, I found myself hooked on the frenetic and exciting action of the game, just like I was back in 1997, running around and taking out bad guys and collecting rewards like health boosts or new weapons. The pace of Turok is fast, and you have to keep moving always, or you will be killed by any number of enemies who relentlessly come at you, shoot you from afar, or toss explosives at you. “Turok Remastered plays to all the worst addictive aspects of the FPS genre, keeping you running for that carrot on the stick, and fiending for the rush of a new upgrade.”
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